Throw bombs by equipping them in your Item Selector, going airborne using Wirebugs, and pressing your Use Item button to throw the bomb downward. This makes sure that the single-hit attack damage is maximized! If you have time, you may even lay down bombs before going airborne to add more boom to your attack! If you have bombs in your inventory and there is a mountable monster in front of you, you might want to maximize the damage you deal before mounting by throwing a bomb while airborne. Press (Switch), (Playstation), (Xbox), or (PC) while airborne to throw the bomb Large Barrel Bomb (or Mega Barrel Bomb) downward There is no definite way to make Mizutsune choose the water beam attack but with our testing, it does the water beam light attack more when used from a distance. Mizutsune's light attack can vary between a normal bite attack and a water beam attack - we want to get the water beam attack so that it would proc waterblight. Zinogre's and Tobi-Kadachi's Mounted Punisher both proc thunderblight to an opposing monster, making stuns more likely! ![]() Great Baggi's Mounted Punisher puts the other monster to sleep - giving you the opportunity to deal massive damage via wake-up attacks.īarioth's Mounted Punisher procs iceblight to an opposing monster, greatly reducing their movement speed. We highly suggest mounting Rathalos when he is in the locale!įor pure raw damage Magnamalo and Diablos are the best choice! The blast attacks from the Malice wyvern deals so much damage against other monsters and Diablos' horns deal a huge amount of damage especially the strong attack. Rathalos's Mounted Punisher deals both poison and fireblight to an opposing monster. Here are some that we suggest riding when they are in the locale! Monster Yes, additional damage is always helpful but other effects like status or blights should be accounted as well. Do not be confused if you are not mounting a monster after a single hit!Īll monsters can be ridden but not all of them are very helpful with the monsters. ![]() The wyvern riding threshold in the full game is increased to balance the game. This is intentional so you would not waste time trying to mount the monster. The Arzuros in Wyvern Riding tutorial is a bit different because it only requires 1 wirebug or silkbind attack hit before you can mount it. The Arzuros in the Wyvern Riding Tutorial is Different Based on our testing, a cooldown of 5 minutes is required before you can mount the same monster again. If you have just mounted a specific monster, you cannot mount it again after a short while. Repeatedly use aerial or silkbind attacks to mount monsters faster - silkbind attacks like the Hunting Horn's Earthshaker and the Bow's Aerial Aim make for a faster Wyvern Riding. You cannot wear them down by hitting them once. ![]() Putting monsters in the mountable state requires multiple aerial or silkbind attack hits. Turf Wars: List of Monsters in Turf War Wyvern Riding Not Working? Requires Multiple Wirebug or Silkbind Attacks The loser will always be mountable after the turf war so be alert for when you can ride! This can be done using certain endemic life like the Stinkmink or the Wailnard. ![]() A monster attacking another monster will eventually wear it down to its mountable state! This could happen by either attacking another monster while riding on one or monsters wearing themselves out in a turf war.Ī turf war can be instigated by luring monsters to the same area.
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